
> /Reddy > - > You received this message because you are subscribed to the Google Groups > 'android-ndk' group. Please tell me where i need to keep the Static library so > that the Android.mk file can access this. For example if was impossible for us to catch a C++ exception and launch a Java exception in JNI. Now i want to use this static library in creation of Shared > library. Create an Android application named PortingStatic with native support. If you have a way to remove them, go for it! Actually, there’s another reason to avoid using C++ exceptions: their support is still far from perfect. Porting a library as a static library module with the Android NDK build system. Whilst using exceptions and RTTI can help you to use existing code, it will obviously increase your binary size. Readers are recommended to read the Building an Android NDK application at the command line recipe in Chapter 3, Build and Debug NDK Applications, before going.
#Android ndk static library 64 Bit#
32-bit libraries are transparently loaded and work even on 64 bit android. We actually do not use exceptions in our native lib, but for the sake of completeness, I’ll cover this point too.Ĭ++ exceptions and RTTI are disabled by default but you can enable them via APP_CPPFLAGS in your Application.mk file and use a compatible STL, for example: APP_CPPFLAGS += -fexceptions -frtti Before installing the Android NDK, you must agree to the following terms and. To address this problem we managed to reduce Algolia binary size from 850KB to 307KB. Lets prebuild Boost for Android as a static library with the following steps. AVelov is 638KB and Algolia was 850KB, which would mean that AVelov would more than double in size with Algolia Search embedded. Selection from Android NDK Beginners Guide - Second Edition Book.

We were reminded of the importance of binary size by Cyril Mottier who informed us that it would be difficult to integrate our lib in AVelov Android Application because its size. When we started Algolia Development for Android, binary size optimization was not one of our main concerns. In fact we even started to develop in JAVA before switching to C/C++ for reasons of performance.
